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Ove Trengereid
Ove Trengereid
Senior Game Artist / Generalist
Drammen, Norway

Summary

Well rounded game artist with 24 years of professional experience.
I have worked on 18 released smaller titles over the years, for
PC/Console/Mobile.
I’ve always worked within small teams, where I was required to jump
between different art tasks as needed.
I've mainly stayed within small teams, where I was required to jump between different art tasks as needed.

I'm quite familiar with the different art roles, but mainly focused on environment and character art. My main strength/passion might be creating explorable environments, but I do enjoy doing different things.

Recently I've moved more into doing animation, and also focusing on the technical aspect of creating art.

Skills

Concept ArtIllustration3D Animation2D Animation3D ModelingGame DesignGame DevelopmentLevel DesignArt Direction

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Spine 2D
Spine 2D
zbrush
zbrush

Productions

    • Video Game
      Flåklypa(PinchCliffe) Grand Prix(PC/Switch)
    • Year
      2021
    • Role
      Character Art, Racetrack Design/Base Model, Environment layout, Lighting, Texturing
    • Company
      Ravn Studio AS
    • Video Game
      Captain Sabertooth and the magic diamond(PC/Switch)
    • Year
      2020
    • Role
      Environment Art, Character Art, Concept art, High level Game Design
    • Company
      Ravn Studio AS
    • Video Game
      SnakeBall (PS3)
    • Year
      2007
    • Role
      Character Art, Environment Art
    • Company
      Ravn Studio AS

Experience

  • Game artist at Capricornus AS
    Norway
    December 1999 - January 2006

  • Game artist at Ravn Studio AS
    DRAMMEN, Norway
    March 2006 - September 2023