Ove Trengereid
Senior Game Artist / Generalist
Drammen, Norway
Summary
Well rounded game artist with 24 years of professional experience.
I have worked on 18 released smaller titles over the years, for
PC/Console/Mobile.
I’ve always worked within small teams, where I was required to jump
between different art tasks as needed.
I've mainly stayed within small teams, where I was required to jump between different art tasks as needed.
I'm quite familiar with the different art roles, but mainly focused on environment and character art. My main strength/passion might be creating explorable environments, but I do enjoy doing different things.
Recently I've moved more into doing animation, and also focusing on the technical aspect of creating art.
Skills
Concept ArtIllustration3D Animation2D Animation3D ModelingGame DesignGame DevelopmentLevel DesignArt Direction
Software proficiency

3ds Max

Blender

Photoshop

Substance 3D Painter

Substance 3D Designer

Unreal Engine

3DCoat

Procreate

CLIP STUDIO PAINT

Spine 2D

zbrush
Productions
Video Game
Flåklypa(PinchCliffe) Grand Prix(PC/Switch)
Year
2021
Role
Character Art, Racetrack Design/Base Model, Environment layout, Lighting, Texturing
Company
Ravn Studio AS
Video Game
Captain Sabertooth and the magic diamond(PC/Switch)
Year
2020
Role
Environment Art, Character Art, Concept art, High level Game Design
Company
Ravn Studio AS
Experience
Game artist at Capricornus AS
Norway
December 1999 - January 2006
Game artist at Ravn Studio AS
DRAMMEN, Norway
March 2006 - September 2023